Narrative games for children 1 to 4 years old. Role-playing games in kindergarten

Purpose: expand children's knowledge about wild animals, their habits, lifestyle, nutrition, foster love, humane attitude towards animals, expand the vocabulary of children.

Equipment: toy wild animals familiar to children, cages (made of building material), tickets, money, box office.

Game progress: the teacher informs the children that a zoo has arrived in the city, and offers to go there. Children buy tickets at the box office and go to the zoo. There they look at the animals, talk about where they live, what they eat. During the game, the attention of children should be paid to how to handle animals, how to care for them.

  • Kindergarten

Purpose: to expand the knowledge of children about the purpose of the kindergarten, about the professions of those people who work here - an educator, nanny, cook, music worker, to educate children to imitate the actions of adults, to take care of their pupils.

Equipment: all the toys you need to play in kindergarten.

Game progress: the teacher invites the children to play in kindergarten. If desired, we assign children to the roles of the Educator, Nanny, Music Director. Dolls and animals act as pupils. During the game, they monitor relationships with children, help them find a way out of difficult situations.

  • A family

Purpose. Development of interest in the game. Formation of positive relationships between children.

Game material... Doll - a baby, attributes for the equipment of the house, doll clothes, dishes, furniture, substitute items.

The course of the game.

The teacher can start the game by reading the artistic work of N. Zabila "Yasochkin Garden", at the same time a new doll Yasochka is added to the group. After reading the story, the teacher invites the children to play like Yasya, helps to prepare toys for the game.

The educator may then invite the children to dream up how they would play when they were alone at home.

In the following days, the teacher, together with the children, can equip a house on the playground in which Yasochka will live. To do this, you need to clean the house: wash the floor, hang curtains on the windows. After that, the teacher can talk in the presence of children with the parents of a recently ill child about what he was ill with, how mom and dad took care of him, how they treated him. You can also conduct a game-lesson with a doll ("Yasochka caught a cold").

Then the teacher invites the children to play in the "family" on their own, observing the game from the side.

With the subsequent conduct of the game, the teacher can introduce a new direction, invite the children to play, as if it was Yasha's birthday. Before that, you can remember what the children did when someone in the group had a birthday (the children secretly prepared gifts: they drew, sculpted, brought postcards, small toys from the house. At the holiday they congratulated the birthday man, played round dance games, danced, read poetry). After that, the teacher invites the children to mold bagels, cookies, sweets - a treat in a modeling lesson, and celebrate Yasochka's birthday in the evening.

In the following days, many children can already develop various options for celebrating their birthday in independent games with dolls, saturating the game with their own experience gained in the family.

In order to enrich children's knowledge about the work of adults, the educator, having previously agreed with the parents, can instruct the children to help their mother at home and prepare food, clean the room, do the laundry, and then tell about it in kindergarten.

For the further development of the “family” game, the teacher finds out which of the children has younger brothers or sisters. You can read the book by A. Barto "Younger Brother" to children and look at the illustrations in it. The teacher brings a new baby doll and everything necessary to care for it to the group and invites the children to imagine as if each of them has a little brother or sister, to tell how they would help their mother take care of him.

The educator can also organize a family game for a walk.

The game can be offered to a group of three children. Distribute the roles: "mom", "dad" and "sister". The focus of the game is the baby doll "Alyosha" and the new kitchen utensils. Girls can be offered to clean the playhouse, rearrange furniture, choose a comfortable place for "Alyosha" cradle, make a bed, swaddle the baby, put him to bed. "Dad" can be sent to the "bazaar", bring grass - "onion". After that, the teacher can include other children in the game if they wish and offer them the roles of "Yasochka", "Dad's friend - a driver" who can take the whole family to the forest to rest, etc.

The teacher should provide children with independence in the development of the plot, but also carefully monitor the game and skillfully use the role relationships of children to strengthen real positive relationships between them.

The teacher can end the game with a proposal to go (the whole family has lunch in a group.

The teacher, together with the children, can constantly develop the plot of the game in the "family", intertwining with games in "kindergarten", in "chauffeurs", "mothers and fathers", "grandmothers and grandfathers." Participants in the "family" game can take their children to a "kindergarten", take part in (matinees, "birthdays", fix toys; "mothers and fathers" with children as passengers go on a bus for a country walk in the forest, or the "chauffeur" to take the mother and her sick son by ambulance to the "hospital", where he is received, treated, looked after, etc.

  • Bath day

purpose... Development of interest in the game. Formation of positive relationships between children. Fostering in children a love of cleanliness and tidiness, a caring attitude towards the younger.

Game material

Game roles... Mother, father.

Game progress... The teacher can start the game by reading the work "Grimy Girl" and "Bathing" from A. Barto's book "Younger Brother". Talk about the content of the texts. After that, it is advisable to show the children the cartoon by K. Chukovsky "Moidodyr", to look at the paintings by E. I. Radina, V. A. Ezikeeva "Playing with a doll." And also to conduct a conversation "How we swam", in which to fix not only the sequence of bathing, but also to clarify the children's ideas about the bathroom equipment, about how attentively, caringly, affectionately mothers and fathers treat their children. Also, the teacher can involve children, together with their parents, to take part in the manufacture of attributes, equipping a large bathroom (or bath) for dolls.

With the help of parents and with the participation of children, you can build a towel rack, a lattice under your feet. Children can design soap boxes. Benches and chairs for the bathroom can be made of large building material, or you can use highchairs and benches.

During the game, the teacher tells the children that they cleaned up the play corner very well yesterday; washed all the toys, arranged them beautifully on the shelves. Only the dolls remain dirty, so you need to wash them. The teacher offers to arrange a bath day for them. Children put up a screen, bring baths, basins, build benches and chairs from building material, put a lattice under their feet, find combs, washcloths, soap, soap dishes. Here the bath is ready! Some “mothers” are in a hurry to start bathing without having prepared clean clothes. For dolls. The teacher asks them: "What will you change your daughters into?" “Moms” run to the closet, bring clothes and put them on chairs. (Each doll has its own clothes). After that, the children undress and bathe the dolls: in the bath, under the shower, in a basin. If the need arises, the teacher helps the children, makes sure that they take good care of the dolls, call them by name; reminds that you need to bathe carefully, carefully, do not pour water into your "ears". When the dolls are washed, they are dressed and combed. After bathing, children pour out the water, clean the bathroom.

  • big washing

Purpose. Development of interest in the game. Formation of positive relationships between children. Fostering in children respect for the work of the washerwoman, careful attitude to clean things - the result of her labor.

Game material... Screen, basins, baths, building material, play bath accessories, substitute items, doll clothes, dolls.

Game roles. Mom, dad, daughter, son, aunt.

Game progress... Before starting the game, the teacher tells the children to observe the work of the mother at home, to help the spa during the wash. Then the teacher reads the story of A. Kardashova "Big wash".

After that, if the children do not have a desire to play the game on their own, then the teacher can offer them to arrange a "big wash" or take out the bath and linen to the site.

Further, the teacher offers children the following roles "mom", "daughter", "son", "aunt", etc. You can develop the following plot: the children have dirty clothes, you need to wash all the clothes that get dirty. “Mom” will direct the washing: which clothes should be washed first, how to rinse the laundry, where to hang the laundry, how to iron it.

The educator must skillfully use role relationships during play to prevent conflict and form positive real relationships.

During the subsequent conduct of the game, the teacher can use another form: the game of "laundry". Naturally, before this, appropriate work should be carried out to familiarize with the work of the washerwoman.

During an excursion to the kindergarten laundry, the teacher introduces the children to the work of the washerwoman (washes, turns blue, starch), emphasizes the social significance of her work (she washes bed linen, towels, tablecloths, dressing gowns for kindergarten employees). The washerwoman tries very hard - everyone is pleased with the snow-white linen. Washing machine, electric irons make the work of the washer easier. The excursion contributes to the education in children of respect for the work of the washerwoman, respect for clean things - the result of her labor.

The reason for the emergence of the game in the "laundry" is often the introduction by the teacher into the group (or on the site) of objects and toys necessary for washing.

Children are attracted to the role of “washerwoman” because they are “interested in washing,” especially in the washing machine. To prevent possible conflicts, the teacher invites them to work in the first and second shifts, like in a laundry.

  • Bus (Trolleybus)

purpose... Consolidation of knowledge and skills about the work of the driver and conductor, on the basis of which the children will be able to develop a plot, creative game. Acquaintance with the rules of conduct on the bus. Development of interest in the game. Formation of positive relationships between children. Raising children's respect for the work of the driver and conductor.

Game material... Building material, toy bus, steering wheel, cap, policeman's stick, dolls, money, tickets, wallets, conductor's bag.

Game roles... Driver, conductor, controller, police officer.

Game progress... The teacher should start preparing for the game by observing the buses on the street. It is good if this observation is carried out at a bus stop, since here children can observe not only the movement of the bus, but also how passengers enter and leave it, and see the driver and the conductor through the windows of the bus.

After such observation, which is led by the teacher, attracting and directing the attention of children, explaining to them everything they see, you can invite the children to draw a bus in class.

Then the teacher needs to organize a toy bus game in which the children could reflect their impressions. So, you need to make a bus stop where the bus will slow down and stop, and then hit the road again. Little pupae can be put on the bus at a stop and taken to the next stop at the other end of the room.

The next step in preparing for the game should be a trip for children on a real bus, during which the teacher shows and explains a lot to them. During such a trip, it is very important that children understand how difficult the driver's job is, and observe it, understand the meaning of the conductor's activities and see how he works, how he behaves politely with passengers. In a simple and accessible form, the teacher must explain to the children the rules of behavior for people on the bus and other types of transport (if you have been given a seat, thank you; give way to an old man or a sick person who finds it difficult to stand; do not forget to thank the conductor when he gives you a ticket; sit down to free space, and do not necessarily require a seat by the window, etc.). The teacher must necessarily explain each rule of conduct. Children need to understand why an old man or a disabled person needs to give up their seat, why they cannot demand a better seat for themselves by the window. Such an explanation will help children practically master the rules of behavior on buses, trolleybuses, etc., and then, fixing themselves in the game, they will become a habit, become the norm of their behavior.

Another important point while traveling on a bus is to explain to children that trips are not an end in themselves, that people do not make them for the pleasure of the ride itself: some go to work, others to the zoo, others to the theater, and others to doctor, etc. The driver and the conductor by their work help people to quickly get to where they need to, so their work is honorable and you need to be grateful to them for it.

After such a trip, the teacher needs to conduct a conversation with the children about the picture of the corresponding content, having previously carefully examined it with them. When analyzing the content of the picture with the children, you need to tell which of the passengers depicted on it is going where (grandmother with a big bag to the store, mother is taking her daughter to school, uncle with a portfolio to work, etc.). Then, together with the children, you can make the attributes that will be needed for the game: money, tickets, wallets. The teacher also makes a bag for the conductor and a steering wheel for the driver.

The last stage in preparing for the game can be watching a movie that shows the ride on the bus, the activities of the conductor and the driver. At the same time, the teacher must explain to the children everything that they see, and be sure to ask them questions.

After that, you can start the game.

For the game, the teacher makes a bus by moving the chairs and placing them in the same way as the seats on the bus. The entire structure can be fenced off with bricks from a large building set, leaving the front and rear doors for passengers to board and disembark. At the rear end of the bus, the teacher makes a conductor's place, in the front driver's seat. In front of the driver is the steering wheel, which is attached either to a large wooden cylinder from the building kit or to the back of a chair. Wallets, money, bags, dolls are given to children to play. Ask the driver to take his seat, the conductor (educator) politely invites passengers to get on the bus and helps them to get comfortable. Thus, for passengers with children, he offers to take the front seats, and for those who did not have enough seating places, he advises to hold on so as not to fall while driving, etc. Placing passengers, the conductor simultaneously explains his actions to them (“You have son. It’s hard to hold him. You have to sit down. Give up, perhaps a hundred, a place, otherwise the boy’s hard to hold. Grandfather also needs to give up his seat. He is old, it’s difficult for him to stand. And you are strong, you give way to grandfather and hold on to your hand here, and you can fall when the bus is going fast, ”etc.). Then the conductor hands out tickets to the passengers and, along the way, finds out which of them is going where and gives the signal to depart. On the way, he announces stops ("Library", "Hospital", "School", etc.), helps to get off the bus and enter it for elderly people, disabled people, gives tickets to newcomers, keeps order on the bus.

Next time, the teacher can assign the role of a conductor to one of the children. The teacher guides and fu, now becoming one of the passengers. If the conductor forgets to announce stops or during the departure of the bus, the teacher reminds of this, and without disrupting the course of the game: “What is the stop? I have to go to the pharmacy. Please tell me when to get off ”or“ You forgot to give me a ticket. Please give me a ticket, ”etc.

Some time later, the teacher can introduce into the game the role of a controller, checking whether everyone has tickets, and the role of a traffic policeman, who either allows or prohibits the movement of the bus.

Further development of the game should be directed towards combining it with other plots and connecting to them.

  • Chauffeurs

Purpose. Consolidation of knowledge and skills about the work of a driver, on the basis of which the children will be able to develop a plot, creative game. Development of interest in the game. Formation of positive relationships between children. Raising children's respect for the work of the driver.

Game material... Cars of various brands, a traffic light, a gas station, building materials, steering wheels, a policeman's cap and a stick, dolls.

Game roles... Chauffeurs, mechanic, gas station, dispatcher.

Game progress... The teacher should start preparing for the game by organizing special observations for | the activities of the chauffeur. They should be guided by the teacher and accompanied by his story, explanation. A very good reason for the first detailed acquaintance of children with the work of a chauffeur can be the observation of how food is brought to the kindergarten. Shown and explaining how the driver brought food, what he brought and what of these products will then be cooked, it is necessary to inspect the car with the children, including the driver's cabin. It is advisable to organize constant communication with the driver who brings food to the kindergarten. Children watch him work, help unload the car.

The next step in preparing for the game is observing how food is brought to nearby stores. Walking with the children down the street, you can stop at one or another store and watch how the brought products are unloaded: milk, bread, vegetables, fruits, etc. As a result of this observation, the children should understand that being a driver is completely does not just mean turning the steering wheel and humming that the chauffeur drives the car in order to bring bread, milk, etc.

Also, before the start of the game, the teacher organizes excursions to the garage, to the gas station, to a busy intersection where there is a police officer.

It is advisable for the teacher to conduct another excursion to the garage, but not to any garage, but to the one where the dad of one of the pupils of this group works as a driver, where dad will talk about his work.

Emotionally colored ideas of children about the work of parents, its social benefits are one of the factors that induce a child to take on the role of a father or mother, to reflect their activities in everyday life and at work in play.

The impressions received by children during such walks and excursions must be consolidated in a conversation about a painting or postcards. In the course of these conversations, the educator must emphasize the social significance of the driver's activities, emphasize the importance of his activities for others.

The educator can then arrange a play on the toy cars. For example, children are given vegetables, fruits, bread and pastries, furniture made of paper that they fashioned in class. The teacher advises taking food to the kindergarten, goods to the store, moving furniture from the store to a new house, rolling the dolls, taking them to the dacha, etc.

To enrich the experience of children, their knowledge, it is necessary to show the children on the street different cars (for transporting milk, bread, trucks, cars, fire, ambulance, if possible, show in action cars that water the streets, sweep, sprinkle with sand), explaining the purpose of each of them. At the same time, the teacher must emphasize that everything that these cars do can be done only thanks to the activity of the driver.

The teacher should also consolidate the knowledge gained by children during walks and excursions, examining with them pictures depicting a street with various types of cars, and in an active game with an element of the plot. For this game, you need to prepare cardboard steering wheels and a stick for the traffic controller. The essence of the game is that each child, driving the steering wheel, moves around the room in the direction that the policeman points to him with his wand (or hand). The traffic controller can change the direction of movement, stop transport. This simple game, when well organized, is a lot of fun for children.

One of the stages in preparing children for a story-driven game can be watching a movie showing a specific case of a chauffeur's activity and different types of cars.

At the same time, for two weeks, it is advisable to read several stories from B. Zhitkov's book "What have I seen?", To conduct several classes on designing from building material ("Garage for several cars", "Truck"), followed by playing around the buildings. It is good to learn with children the outdoor game "Colored cars" and the musical and didactic game "Pedestrians and taxis" (music by M. Zavalishina).

On the site, children, together with the teacher, can decorate a large truck with multi-colored flags, carry dolls on it, build bridges, tunnels, roads, garages in the sand for walks.

The game can be started in different ways.

The first option could be as follows. The teacher invites the children to move to the dacha. First, the teacher warns the children about the upcoming move and that they need to pack their things, load them into the car and sit down themselves. After that, the caregiver appoints a driver. On the way, you should definitely tell the children about what a car is passing by. As a result of this move, the puppet corner moves to another part of the room. Having disassembled things in the country and settled in a new place, the teacher will ask the driver to bring food, then take the children to the forest for mushrooms and berries, or to the river to swim and sunbathe, etc.

Further development of the game should go along the line of connecting it to other game themes, such as "Store", "Theater". "Kindergarten", etc.

Another option for the development of this game may be the following. The teacher takes on the role of a "driver", inspects the car, washes it, and with the help of children refills the tank with gasoline. Then the "dispatcher" writes out a waybill, which indicates where to go and what to transport. The "chauffeur" leaves for the construction of a residential building. Then the plot develops in this way: the chauffeur helped build the house.

Then the teacher introduces into the game several roles of "drivers", "builders". The children, together with the teacher, are building a new home for Yasi and her mom and dad.

The teacher then encourages the children to play on their own and reminds the children that they themselves can play however they want.

During the subsequent game of "chauffeurs", the teacher brings in new toys - cars of various brands that he makes together with the children, a traffic light, a gas station, etc. Also, children, together with the teacher, can make new missing toys (tools for car repairs, a cap and a stick a policeman-traffic controller), improve ready-made toys (attach a trunk to a passenger car or an arc to a bus using plasticine, turning it into a real trolleybus). All this contributes to maintaining interest in the device, purpose and ways of using the toy in the game.

At this age, children's games of "chauffeurs" are closely intertwined with games of "construction", since chauffeurs help build houses, factories, dams.

  • Score

Purpose: to teach children to classify objects according to common characteristics, to foster a sense of mutual help, to expand the vocabulary of children: to introduce the concepts of "toys", "furniture", "food", "dishes".

Equipment: all toys depicting goods that can be bought in the store, located in the window, money.

Game progress: the teacher offers the children to place in a convenient place a huge supermarket with such departments as vegetable, grocery, dairy, bakery and others, where customers will go. Children independently distribute the roles of sellers, cashiers, sales workers in departments, sort goods into departments - food, fish, bakery products, meat, milk, household chemicals, etc. They come to the supermarket for shopping with their friends, choose the goods, consult with sellers, pay at the checkout. During the game, the teacher needs to pay attention to the relationship between buyers and sellers. The older the children are, the more departments and products there can be in the supermarket.

  • At the doctor's

purpose: to teach children to care for the sick and to use medical instruments, to educate children in attentiveness, sensitivity, to expand vocabulary: to introduce the concepts of "hospital", "sick", "treatment", "drugs", "temperature", "hospital".

Equipment: dolls, toy animals, medical instruments: thermometer, syringe, pills, spoon, phonendoscope, cotton wool, medicine jars, bandage, gown and cap for a doctor.

Game progress: the teacher offers to play, the Doctor and the Nurse are selected, the rest of the children take toy animals and dolls in their hands, come to the clinic for an appointment. Patients with various diseases come to the doctor: the bear has a toothache because he ate a lot of sweets, the doll Masha pinched her finger on the door, etc. We clarify the steps: The doctor examines the patient, prescribes treatment for him, and the Nurse follows his instructions. Some patients require inpatient treatment, they are admitted to the hospital. Older preschool children can choose several different specialists - therapist, ophthalmologist, surgeon and other doctors known to children. When they get to the reception, the toys tell why they got to the doctor, the teacher discusses with the children whether this could have been avoided, says that you need to take more care of your health. During the game, children observe how the doctor treats patients - makes bandages, measures the temperature. The teacher assesses how the children communicate with each other, reminds that the recovered toys do not forget to thank the doctor for the help provided.

  • Building a house

Purpose: to acquaint children with construction professions, to pay attention to the role of technology that facilitates the work of builders, to teach children to build a building of a simple structure, to cultivate friendly relations in a team, to expand children's knowledge about the peculiarities of construction workers, to expand the vocabulary of children: introduce the concepts of "construction", "bricklayer "," Crane "," builder "," crane operator "," carpenter "," welder "," building material ".

Equipment: large building materials, cars, a crane, toys for playing with a building, pictures depicting people of the construction profession: bricklayer, carpenter, crane operator, driver, etc.

Game progress: the teacher invites the children to guess the riddle: “What kind of turret is there, and the light is on in the window? We live in this tower, and it is called ...? (house)". The teacher invites the children to build a large, spacious house where toys could settle. Children remember what kind of construction professions are, what people are doing at a construction site. They look at the pictures of the builders and talk about their responsibilities. Then the children agree to build a house. Roles are distributed among the children: some are Builders, they build a house; others are Drivers, they bring building materials to a construction site, one of the children is a Crane Operator. During construction, attention should be paid to the relationship between children. The house is ready, and new residents can move in there. Children play on their own.

  • Barbershop

purpose: to introduce children to the profession of a hairdresser, to foster a culture of communication, to expand the vocabulary of children.

Equipment: hairdresser's robe, client's cape, hairdresser's tools - comb, scissors, bottles for cologne, varnish, hair dryer, etc.

Game progress: knock on the door. The doll Katya comes to visit the children. She meets all the children and notices a mirror in the group. The doll asks the children if they have a hairbrush? Her pigtail has come undone and she would like to comb her hair. The doll is offered to go to the hairdresser. It is clarified that there are several rooms there: female, male, manicure, good masters work in them, and they will quickly put Katya's hair in order. We appoint hairdressers, they take their jobs. Other children and dolls go to the salon. Katya remains very pleased, she likes her hairstyle. She thanks the children and promises to come to this particular hairdresser next time. During the game, children will learn about the duties of a hairdresser - haircut, shaving, hair styling, manicure.

  1. Ambulance

Purpose: arouse children's interest in the professions of a doctor, nurse; to bring up a sensitive, attentive attitude to the patient, kindness, responsiveness, culture of communication. Roles: doctor, nurse, ambulance driver, patient. Game actions: The patient calls 03 and calls an ambulance: he names his full name, gives his age, address, complaints. An ambulance is coming. The doctor and the nurse go to the patient. The doctor examines the patient, listens carefully to his complaints, asks questions, listens with a phonendoscope, measures the pressure, looks at the throat. The nurse measures the temperature, follows the doctor's instructions: gives medicine, injections, treats and bandages the wound, etc. If the patient feels very unwell, he is taken away and taken to the hospital. Preliminary work: Excursion to the medical office d / s. Observing the doctor's work (listening with a phonendoscope, looking at the throat, asking questions). Hearing of K. Chukovsky's fairy tale "Doctor Aibolit" in the recording. Excursion to the children's hospital. Observation of the ambulance. Reading lit. works: Y. Zabila "Yasochka caught a cold", E. Uspensky "We played in the hospital", V. Mayakovsky "Who to be?" Examination of medical instruments (phonendoscope, spatula, thermometer, tonometer, tweezers, etc.). Didactic game "Yasochka caught a cold". Conversation with children about the work of a doctor, nurse. Examining illustrations about a doctor, honey. sister. Modeling "Gift for the sick Yasochka". Making with children attributes for the game with the involvement of parents (dressing gowns, hats, recipes, medical cards, etc.) Game material: telephone, bathrobes, hats, pencil and paper for prescriptions, phonendoscope, tonometer, thermometer, cotton wool, bandage, tweezers, scissors, sponge, syringe, ointments, tablets, powders, etc.

  1. Veterinary clinic

Purpose: arouse children's interest in the profession of a veterinarian; to cultivate a sensitive, attentive attitude towards animals, kindness, responsiveness, a culture of communication. Roles: veterinarian, nurse, nurse, veterinary pharmacy worker, people with sick animals. Game actions: Sick animals are brought and brought to the veterinary hospital. The veterinarian accepts patients, listens carefully to the complaints of their owner, asks questions, examines the sick animal, listens with a phonendoscope, measures the temperature, and makes an appointment. The nurse writes out a prescription. The animal is taken to the treatment room. The nurse gives injections, treats and bandages wounds, lubricates with ointment, etc. The nurse cleans the office, changes the towel. After receiving the sick animal, the owner of the sick animal goes to the veterinary pharmacy and buys the medicine prescribed by the doctor for further treatment at home. Preliminary work: Excursion to the medical office d / s. Observing the doctor's work (listening with a phonendoscope, looking at the throat, asking questions) Listening to K. Chukovsky's fairy tale "Doctor Aibolit" in the recording. Examination with children of illustrations for K. Chukovsky's fairy tale "Doctor Aibolit". Reading lit. works: E. Uspensky "We played in the hospital", V. Mayakovsky "Who to be?" Examination of medical instruments: phonendoscope, spatula, thermometer, tweezers, etc. Didactic game "Yasochka caught a cold". Conversation with children about the work of a veterinarian. Drawing "My favorite animal" Making with children attributes for the game with the involvement of parents (dressing gowns, hats, recipes, etc.) Game material: animals, dressing gowns, hats, pencil and paper for recipes, phonendoscope, thermometer, cotton wool, bandage, tweezers, scissors, sponge, syringe, ointments, tablets, powders, etc.

  • Polyclinic

Purpose: disclosing the meaning of the activities of medical personnel to develop in children the ability to assume roles. develop interest in the game. form positive relationships between children. fostering in children respect for the work of a doctor.

Game material: play set "Puppet doctor", substitute items, some real items, doctor's cap, dressing gown, doll.

Situation 1 The caregiver offers the child the additional role of the patient, and he himself takes the main role of the doctor. Educator: "let's play" Doctor ": I will be a doctor, and you will be a patient. Where will the doctor's office be? Come on, as if this is an office (puts a screen) And what does a doctor need? (With the help of an adult, the child lays out medical supplies on the table from the first-aid kit). And this is a jar of ointment, and this is a syringe ... "(Gradually, the child himself begins to name and arrange what is needed). The teacher puts on a cap and a white coat: "I am a doctor. Come to my appointment. Come in, hello. Do you have a sore throat or tummy? When did you get sick? Let's see the neck. Open your mouth. Say ah-ah-ah. Ai "Oh, what a red neck. Now let's grease it, doesn't it hurt? Doesn't your head hurt?"

Playing with one child attracts the attention of other children. The teacher, noticing the children watching the game, says: "Have you also got sick? Get in the queue, sick people, Wait."

Situation 2 The teacher plays a doctor, two children are sick. Educator "And now let's play as if I'm a doctor. I'm in my office. I have a phone. You are ill, call me and call a doctor, Dzin, dzin! My phone rings. Hello! The doctor is listening. Who called. "Girl Katya? Are you sick? Do you have a headache or a tummy? Have you measured your temperature? How high! Tell me Katya, where do you live?"

I come to you. I will treat you. Until then, drink raspberry tea and go to bed. Bye! My phone rings again. Hello, who's calling? Boy Dima? What are you complaining about? Runny nose? Have you been ill for a long time? Did you instill drops or take pills? Does not help? Come to me today. I'll prescribe another medicine for you. Bye!

Situation 3. The doctor himself calls the patients, finds out how they are using themselves, gives advice. In the process of talking on the phone, the teacher uses a system of alternative and prompting questions that show the variability of play actions and contribute to the further development of creativity.

  1. "The wind walks on the sea and the boat drives on"

purpose: Reinforce with children knowledge of the rules and measures of safe behavior on the water.

Software content: Form an elementary understanding of safe behavior on the water; to consolidate knowledge about ways to help a drowning man, to consolidate children's knowledge about animals that live in hot countries; to educate the ability to behave correctly in an emergency.

Equipment: construction kit with large parts, steering wheel, rope, anchor, lifebuoys, peakless caps, mats, cap for the captain, sailor collars, buoys, sign "swimming allowed" red life jacket, pictures of animals from hot countries, palm trees, toys, hats for passengers ...

Game progress

We really love it when guests come to us. Look how many of them are there today, every morning we say to each other: "Good morning" so that we have a good day, so that we have a good mood. Let's say these morning magic words to our guests: "Good morning"

The teacher reads a poem:

What is summer?

It's a lot of light

This field, this forest

These are thousands of miracles!

Educator: In summer it is warm and even hot, so many people will rest at the sea, by the river, lake or pond. Let us and we go on a journey across the sea. And for this we will build a ship.

Children with the help of a teacher build a ship from a construction kit

Educator: Did you forget to take the circle, the rope?

Children: Didn't forget to take.

Educator: Why do we need a circle and a rope?

Children: To save a man if he drowns.

Educator: Right. Almaz will be the captain on our ship. He will put on a cap and take a telescope, and Ruzal, Azamat, Azat, Damir - they will be sailors, they will wear peakless caps and sailor collars. The rest of the children are passengers. Put on hats, pick up "daughters" / dolls /, take handbags with rugs.

Captain: gives the command. Take your seats on the ship. The ship is sailing away. Give up the mooring lines, raise the anchor!

The ship "sails" Children sing the song "Chunga-changa". At the end of the song put up a sign "Swimming allowed" and buoys.

Educator: Look guys, a wonderful place, this is a beach, you can moor, swim and sunbathe.

Captain: Moor to the shore! Drop anchor!

The teacher with the children “goes ashore” and explains that this is a beach and that you can only swim on the beach, as this is a place specially equipped for swimming. In this place, the bottom has been checked and cleaned, the shore is prepared, lifeguards, a medical worker are on duty, the swimming area is fenced with buoys, for which you cannot swim.

We choose who will be on duty at the tower and watch the swimmers, i.e. (lifeguard)

In case of danger, he will rush to the rescue, taking a life preserver. The child rescuer puts on a red life jacket.

Educator: And I will be a nurse who is on duty on the beach and makes sure that vacationers do not get sunburn.

Children, let's show how we came here on a ship, and now let's swim like real dolphins on the waves of the sea (imitation of dolphin movements) we bathed, we get out of the water, we spread the rugs and "sunbathe". First, we lie on our backs, then we roll over onto our tummies.

Guys, can you be in the sun for a long time?

You can get sunstroke and skin burns.

Educator: Dear tourists, after resting and swimming, take your seats on the deck. Our journey continues.

Captain: Raise the anchor! Give up the mooring lines! Heading for hot countries!

during the "trip" the teacher reads riddle poems about animals in hot countries. Palm trees and an easel with pictures of animals are placed

Educator: Guys, so we sailed to hot countries. Look guys what animals live here. Come on, guys, we will depict them now.

  1. We stand in a circle and show how the elephant walks.
  2. Like a monkey climbing for bananas.
  3. Now let's show you a roaring tiger.
  4. How the kangaroo jumps.

Okay, well done. Guys, but not only animals live here, but people live here who dance a beautiful dance called "Lambada". Let's try to dance it.

Well, it's time to have a rest and on the way back.

Captain: Raise the anchor! Give up the mooring lines! Heading back!

Educator: Oh, look, "man" in the water! hurry up to throw your lifebuoy!

Captain: Man overboard! Throw a lifebuoy!

The sailors throw the lifebuoy on the rope and pull out, save the "daughter" / doll /. Passengers thank the captain and sailors.

Educator: Guys, this will never happen if you and your friends follow the rules of conduct on the water.

Well, if suddenly, for some reason, a person turns out to be overboard, you can help him by throwing a lifebuoy, an air mattress, a log, a stick, a board, even a ball. You don't have to throw yourself into the water. You can help a drowning person by shouting loudly "Man is drowning!" and call adults for help.

And in order to remember well the object with which you can save a drowning man, we will learn a poem that Alia G.

If someone is drowning in the river,

If it goes to the bottom,

Throw him a rope, circle

A stick, a board or a log ...

Now, you and I are well aware of the rules of conduct on the water, and our ship returned safely from the trip!

Let's thank the captain and sailors for an interesting journey and a safe return home / children thank the ship's crew /. And let's go down from the ship to the shore.

  1. City travelTasks:▪ to consolidate the ability to carry out game actions according to speech instructions, to act with imaginary objects, to use substitute objects, ▪ to continue developing speech, ▪ to replenish the idea of ​​the city, professions. Materials:▪ chauffeur's cap, steering wheel, ▪ signboard “cash desk”, cafe “Fairy Tale”, “Sports Palace”, ▪ uniforms: park employees, instructor, waiter, ▪ animal hats, ▪ carousel, ▪ building material. Preliminary work:▪ a targeted walk along Kirov Street and Leningradskaya Embankment, ▪ viewing the photo album “Our Favorite City”, ▪ viewing a multimedia presentation “Walking around the City”, ▪ studying the rules of the road, ▪ role-playing game “We are driving, driving, driving ... », ▪ acquaintance with the work of the park employees, physical education instructor, waiter, ▪ learning games and songs, role words and actions. The course of the game. Children with a teacher are building a bus. Leading. Guys, I want to invite you to go on an excursion. Do you agree? (children's answers). Then get on the bus rather. I will be the guide, and Yegor will be the driver (children take seats on the bus). Bus driver. Attention, the bus is leaving! Fasten your seat belts. The audio recording "Bus" sounds. Chauffeur. Stop "Palace of Sports". Leading. Let's go there. Tell me guys, what are people doing in the sports palace? (Answers of children). Who does the training? Instructor. Denis. Hello, I am your physical education instructor, I suggest you strengthen your health, let's take care of St. John's wort (children put on animal hats). Get on the flowers! Children stand on flowers and perform movements to the music. Leading. Is your health okay? Children's answer. Thank you charging. The leader and children thank the instructor. Leading. I will ask everyone to take the bus, our city tour continues. Chauffeur. Caution, doors are closing, fasten your seat belts. Next stop "Amusement Park". Funny bus, Run along the path And you bring us to the amusement park. Leading. There are many swings, And the magician is waiting There are merry-go-rounds, Cheerful people. The song "Bus" sounds one verse. Chauffeur. Stop "Amusement Park". Leading. We leave slowly, do not push. Park Director. Hello, I am the director of the park, I invite you to ride on our merry roundabouts, but first I ask you to purchase a ticket at the box office (gestures to the box office). Children go to the ticket office and buy tickets. The game "Carousel" is being held. Director. Well, how did you like it in our park? (children's answers). Would you like to drop by the Skazka children's cafe? (children's answers) Leading. Guys, the cafe is on the other side of the street and we have to go across the road. And what is the correct way to cross the road? (children's answers). Get up in pairs, I will go in front with a red flag, and Misha - behind our column. Look, do not lag behind, otherwise you will get lost in the city. We walk along the streets. We are leading each other by the hand. We want to see everything. We want to know everything. Children on a pedestrian crossing go across the road. Leading. Here we are. Waiter. Hello, please make your order. Here's a menu. Leading. Let's order juice (a box of juice for everyone). Waiter. Will be done. The waiter brings the juice, the children drink, thank the waiter and leave the cafe. Leading. This is where our tour ends. Please take your seats on the bus, buckle up - we are going back to kindergarten (children get on the bus, sing a song). Chauffeur. Stop kindergarten "Smile". Children get off the bus, thank the driver and the guide, the teacher invites the children to tell their relatives about the excursion.
  1. Zoo
  2. Kindergarten
  3. A family
  4. Bath day
  5. big washing
  6. Bus (Trolleybus)
  7. Chauffeurs
  8. Score
  9. At the doctor's
  10. Building a house
  11. Barbershop
  12. Ambulance
  13. Veterinary clinic
  14. Polyclinic
  15. The wind walks along the sea and the boat urges
  16. City travel

Daughters-mothers

Perhaps the most common are role-playing games. The name "Mothers and Daughters" here is a collective name, in fact, there are a great many games related to home, family, relationships between family members. In such games, the baby learns primarily to communicate. What kind of plots can be offered to a child:

Birthday, holiday or just “guests” (a doll and a bunny, for example, come to a teddy bear for a birthday, he sets the table and treats guests; situations of meeting, presenting, gratitude, tea drinking, farewell after the holiday are played out);

An ordinary day for a child, or "babysitting a baby" (wake up, wash, eat, dress for a walk, etc.), when a doll acts as a "baby", and a child becomes a "mother";

... “Preparing lunch” (especially when the baby is in the kitchen with his mother: you can entrust the baby to peel boiled eggs or cut boiled vegetables with a plastic knife, put pieces of cheese or sausage on plates - let the baby “play” as a restaurant chef, and at the same time learn to serve table and helps mom to cook);

... "We are cleaning";

... "Teach" the doll to do something (wash or iron clothes, braid pigtails, tie shoelaces, button up buttons, clean shoes, etc. - the kid will master any household chores with ease in the game, because this is a "clumsy" doll!) ...

Driver and passengers

Is your kid already familiar with the types of public transport? This means that he can play the role of a bus, trolleybus or tram driver. Invite your child to make a "bus" and "stop" out of the available means. Any boxes or cubes will come in handy, you can build seats from them (the passengers will be toys). The baby driver prepares a "driver's seat" for himself: a small chair - a driver's seat, "buttons" and "buttons" painted on a shoe box lid or on a flat candy box - a control panel, and an ordinary disposable plate will become a wonderful steering wheel. The driver “drives up” to the “stop”, commenting on each action: “Caution, the doors are closing!”, “Next stop is kindergarten!” (Or post office, school, shop, clinic ...) Pay attention to the kid that drivers know the Traffic Rules very well, let the child “stop” at a red light, let pedestrians pass at the crossing, etc. You can “play” and speak for passengers, at the same time, using toys as an example, simulate various life situations: how to help an elderly person get on the bus, how to give way, how to pay for travel ... Offer "freelance" stories - the bus suddenly broke down, it needs to be repaired. The driver can take tools (if there are no toys, it can be sticks, cubes, pencils, construction kit parts) and “tinker with the motor”. Or maybe the kid wants to be a passenger? Then switch roles.

Such games can be carried out based on the personal experience of the child. Have you already traveled by plane, train or ship? This means that the baby will be able to stay:

Steward / stewardess,

The machinist,

Captain,

A conductor,

Conductor,

Controller, etc.

Using toy cars, you can play "taxi", transportation of goods ("Bear moves to a new den," "A doll transports furniture from a store to an apartment," "A truck carries materials to a construction site," etc.). You can play the race and chase the police for the violator of the Road Traffic Rules.

Doctor and patients

There are many options for the game:

The doctor is called at home (he examines the patient, writes out a prescription - you can continue the game in the “pharmacy”);

The doctor treats dolls / animals in the hospital;

The doctor is conducting an appointment at the clinic ...

If there is no doctor's toy set, you can use a pencil instead of a syringe or thermometer, an ordinary teaspoon to "examine" the throat, any plastic jars and "medicine" bottles (for example, from drinking yogurt), and paper rectangles of suitable size will completely replace mustard plasters and recipes. Toddlers love to bandage and lubricate toys with "wounds", so prepare small strips of cloth or a bandage. Moisten with clean water and squeeze out a cotton sponge for cosmetics - this will be a "healing ointment" (slightly damp wipes will not damage patient toys). In such "medical" games, it is easy to teach a child to distinguish parts of the body, to name them correctly. This applies not only to external, but also to internal organs. As for the plots, there are a great many of them. The bunny ran away from the wolf and injured its paw ... The doll jumped through the puddles and caught a cold, her temperature rose ... The bear climbed into the hive for honey and was stung by a bee ... Inattentive Buratino ran across the road and was hit by a car ... But, most likely, the kid himself will tell you the “story” that he wants to “play”. Doctor games educate the child with a sense of compassion, teach them to take care of loved ones and those who need help.

Seller and Buyer

And there are countless plots in these games. The store can be a grocery store or a manufactured goods store, and the baby, at will, becomes a seller or a buyer. Showcases and a counter can be easily made from improvised boxes of different sizes, the goods will serve as toys for a child or real things, food (if the game takes place in the kitchen when the mother is busy preparing lunch / dinner). It is interesting to “sell” carrots and potatoes to mom for borscht, weighing them on a kitchen or toy scale. In games of this type, you can acquaint the child with various situations that often arise during real trips to the store, teach the child the correct behavior: greet and say goodbye to the seller / cashier, politely contact, ask to show the right thing, correctly formulate the question. After all, if the buyer asks to give him "that little red blouse" or "those warm shoes", the seller will certainly take an interest in the size. The kid should understand that things are different: for children and adults, winter and summer, sports and for special occasions ... In the game it is easy to teach a child to distinguish between types of products: groceries, bakery products, meat and dairy products, vegetables, fruits, pastries products, etc. And shops differ from each other: a supermarket does not look like a sporting goods or a car dealership, and in a construction or furniture store they do not sell haberdashery goods ... In addition, "store" games provide an excellent opportunity to teach a kid the basics of counting, after all, the child must be able to “pay” for the purchase and “give change correctly” (if he plays the seller). Even the kid himself will easily come up with plots, because he has been going shopping with you for a long time.

Hairdresser (+ other professions)

Girls usually like to play such games where you can make hairstyles for dolls, but boys can also be invited to be a "famous master". The game is especially good for those little ones who need to learn how to braid their own braids, tie bows, use hairpins and elastic bands. But since we are playing a "hairdressing salon", it is important to learn how to communicate politely with clients, use a comb and scissors (unless, of course, you feel bad about experimenting with haircuts for doll hair). And, of course, try to "wash the hair" of the client - this skill will be useful for both the son and daughter.

The hairdresser here is taken as an example, but there are many professions. So play with your kid as firefighters or gardeners, border guards or cooks, artists or fishermen ... In such games it is easy to acquaint the child with various types of professional activities of people.

Zoo + transformations into animals

If you are playing a "trip to the zoo", you have a wonderful opportunity in the game to acquaint the kid with various animals, tell about their life in nature, "feed" the animals (at the same time finding out who eats what). If you play "zoo workers", you can "clean the cages", prepare "food", give the animals "lunch", while repeating which animals are predatory, who should be approached with caution, and whom it is better not to approach at all. This game is aimed at fostering in the child not only love for animals, but also reasonable caution.

In addition, you can play "animal life". Babies are usually happy to "turn" into bunnies or lion cubs (or other "animal cubs"). So you can dig minks, get food, and go hunting, and hide from hunters ... And you can also play "forest", "jungle", "farm", etc., using toy figures of animals.

Building

Also an endless game. It allows you to acquaint your kid with various construction professions, construction equipment, buildings for various purposes. You can build anything from simple garages, bridges and turrets to medieval castles and space ports. Not only building material in the form of cubes and constructors will come in handy, but also improvised means: boxes, sticks, jars, plastic trays. I remember that my son "with a fight" took from his father a new slipper with a closed front part and made a "bulldozer" out of it. Since the son was playing for a long time and enthusiastically, dad had to buy another pair of home shoes, but it was worth it! "Bulldozer" served faithfully for several months, turning from time to time into a "rocket boat", then into a "hungry crocodile", then into a "cave" for small toys, they "lived" there and "fled from enemies" .. ...

The circus

A fun show, especially if you and your toddler recently attended a circus, is a wonderful game. The doll can “walk the tightrope”, or become an assistant to a magician, or train a teddy bear and a dog. On a horse, a tiger rider will show miracles of dexterity, and a wooden Pinocchio or a plastic robot will become acrobats or illusionists. Depending on the circus acts that you remember, the game can captivate the child for a long time.

Sport competitions

These are games for skill (the kid can compete with himself, and with toys, and with friends), and "training", and sports performances. Sports toys are perfectly used here: balls, skipping ropes, skittles, etc. But with ordinary toys, the game will be no less entertaining. For example, a gymnast bear is performing, and a doll is a "famous figure skater." Even in the bathroom while swimming, playing a swimming competition will be interesting for the baby: who will get to the side of the bathroom faster: a rubber duck or a plastic boat, if the child urges them on with a "wave"?

Toy soldiers

From time immemorial, soldiers have been the favorite game of boys. "Voynushki", "enemies and ours", "offensive and battle" - these words are from "war" games. The most elementary plot: "ours are advancing, the enemies are fleeing." In these games, you can tell the kid about the real military exploits of our soldiers: during the times of Dmitry Donskoy or Alexander Nevsky, and in the war of 1812, and in the Great Patriotic War. Plots taken "from life" will help the kid learn the very first historical military facts, introduce them to the exploits of our grandfathers and great-grandfathers, and allow them to be proud of the glorious military victories of their ancestors. Children's books on suitable topics will be of great help in organizing "combat" games, they can be read together with the child, and then play "heroes".

From the same series of games in scouts, pilots, sailors, tankers, etc. Mostly boys play, but girls are also taken on the role of nurses or cooks. Of course, it is more interesting to play in a group, but if you have arranged a "war" at home, the baby can be the main character, and hares, bears, dolls - ordinary. Usually dads take part in such games with pleasure, here it can come to the construction of a "fortress" of chairs and armchairs, and to "shelling the enemy" with some soft shells like sofa pillows ... The main thing is that mom does not become a real nurse when, in the heat of battle, the men get bruised and some of the warrior heroes cry ...

"Literary" plots

Since we have touched on the topic of books, here's a hint: a lot of role-playing games can be taken from books that you read to your child. The kid is interested in dinosaurs, asks to read about pterodactyls and diplodocus - play in "prehistoric times". There are no dinosaur toys at hand - it doesn't matter, they can be drawn, cut, glued. "Ancient forest" is easy to make from toilet paper tubes or from under foil, cling film, these are ready-made "trunks". Paint them brown, glue green paper "leaves" on top and on the side, let dinosaurs hide and live in this "more often".

If the kid is fond of sharks, whales and octopuses and every evening asks to “read about the sea” before going to bed, make together the “underwater world” out of a shoe box, painting the inner walls in suitable marine colors and drawing algae, corals and sand with stones. The child does not care that mom is not an artist at all, he will complement your drawings with his irrepressible imagination. And the unsuccessful, in your opinion, brown-brown blot will turn into an underwater rock. Or maybe this is the entrance to the cave-dwelling of a giant squid or an evil moray eel? Populate the "underwater world" with inhabitants and play. The plots are very different: a shark hunts fish, or an octopus fights a squid, or a dolphin rescues a diver ... The kid can play different roles and talk for different characters, and your task is to tell about the life of marine life, suggest what might happen, unobtrusively direct the plot if the child is at a loss.

The same games can be played when you read to your kid about cars, about princesses, about pink ponies or transforming robots - about anything. The main thing is that you practically have a plot, because you have just read a suitable book, and the child will be happy to play this plot with toys or become the hero of the game himself. But the most interesting thing happens further, when the kid starts playing "in continuation" of the story. Believe me, your child's fantasies are endless!

Small house

Remember yourself in childhood, how sometimes you wanted to get into your own house. I offer options for a "home" in which your baby will play with dolls or soldiers, arrange "darkness" (subconsciously relieving himself of many fears), and just be able to be alone for a moment with his thoughts, relax, dream and even sleep if tired ... For such a rest in the "house", lay an old blanket or thick blanket or bedspread on the floor.

The easiest option for a child's "home" is to throw an old sheet or blanket on the table so that the fabric reaches the floor. But this is not always convenient, since the table is usually used often.

Another option is a cardboard box from under some large household appliance or equipment. In it, you can cut through "windows", make a "door", decorate the walls with drawings. Do not forget to only strengthen the corners and joints of the box so that it does not accidentally collapse and fall on the child.

If there is no box of a suitable size, the house can be made from pieces of cardboard, firmly fixing them with tape and PVA glue. And by folding a large sheet of cardboard in half and placing it on the floor with the fold up, you can get a cozy "hut". Just reinforce the walls so they don't come apart.

Another "budget" option is to throw the coverlet with one edge on the back of the chair, and with the other, for example, on the armrest of the sofa. For a kid, even the narrowest space will seem cozy, because this is his "real house".

You can use a regular ladder by putting it in working condition and covering it with any cloth, the same sheet. The stepladder is good because it has ready-made shelves for toys - steps.

"Soft" option - a house made of a large piece of rectangular foam rubber or propylene tourist rug. Only foam rubber is desirable to sheathe with a fabric cover. Bend the foam rubber in the form of an arc - here is the "house". To prevent the “dwelling” from straightening, attach the “walls” to the “floor”.

If dad makes a frame of four lightweight aluminum tubes of sufficient length, fasten all four tops together, and fix the legs firmly on the floor or on a base of the same aluminum tubes, you get the "skeleton" of an Indian wigwam or northern yaranga. Mom will only have to make the walls with the help of fabric. By the way, the frame can be made from tightly rolled and glued old newspapers! However, if dad is a master, he can make a wooden frame from processed blocks or planks.

The old playpen can be covered with a blanket and cut out in one of the narrow side walls a "door" - a beautiful "house". But this option is possible if you do not plan to have babies anymore and use the playpen for its intended purpose.

Even a sheet, hung on an outstretched rope, can be a hut. To do this, simply pull to the sides and secure the edges of the sheet so that they do not "collapse".

Your kid will be happy to hide and play in his "house", and sometimes invite you "to visit"!

What else can you play:

Library;

Firefighters;

Garage and auto mechanics;

Police officers and offenders;

Space flight;

Jurassic Park (if the kid is fond of dinosaurs);

Underwater world;

Adventure sea, air, underground;

Superheroes;

Cartoon, movie or book characters that the kid is passionate about.

In fact, any plot can be turned into a game, any situation can be played up. Remember, in the movie Gentlemen of Fortune, a kindergarten teacher complains to the principal that the kids don't eat well? Right there, the hero of Yevgeny Leonov includes the kids in the game:

- Hello!

- Hello!

- Comrades, a moment of attention. Today breakfast in kindergarten is canceled.

- Hurray!

- We will fly on a space rocket to Mars. Igorek is appointed commander. Igorek, you will be our commander today.

- Please, take the space spoons in your hands, refresh yourself thoroughly - the rocket will not return to Earth until lunchtime ...

In the frame, the dream of all mothers come true - children almost race to grab spoons and eat! And the admiring exclamation of the teacher.

Consultation for parents "What is role-playing game and what role does it play in the life of preschoolers?"

What is role-playing game and what role does it play in the life of preschoolers?

Role-playing game is an activity in which children take on certain functions of adults in specially created imaginary play conditions, reproduce the activities of adults and the relationship between them. Child's communication is the ability not only to make contact and have a conversation with the interlocutor, but also the ability to listen carefully, use facial expressions and gestures to more effectively express their thoughts.

What qualities do a child develop through role-playing games?

Play is a typical form of activity for preschool children. The formation of a child as a person takes place in games. In role-playing games between children, relations of cooperation, mutual assistance, care and attention to each other are formed. At preschool age, children's communication becomes more regular and prolonged, and the games are varied. In them, roles are assigned on a more rigorous basis, the plot basis of the game is developed. The transition to a new playful form of communication, which is characterized in the independence of the child. In games, the child learns to perceive and transmit information, to monitor the reaction of the interlocutor. At this age, the child's social circle expands. Children in joint games look at each other, evaluate each other, depending on such assessments, they show or do not show mutual sympathy.

When creating a children's team, what individual qualities should be considered?

When organizing a children's team, it is especially important to take into account the individual characteristics of children. Systematic observation of children's play allows you to determine the degree of sociability or isolation of each child, to reveal his ability to coordinate his active actions with the actions of his comrades. Children are reserved and silent, require special attention and care from an adult, since they cannot come into contact for a long time. Usually, in a children's group, 2-3 children stand out who have the greatest attractiveness: many want to be friends with them, sit next to them, willingly fulfill their requests. Usually these children are called leaders. And the unpopular do not accept them in games, communicate little, do not want to give them toys. The rest of the children are located between these two poles.

The following components are distinguished in the structure of the game:

Role : From the moment of the role play is the role that the child takes on. At the same time, he does not just call himself the name of an adult (I am an astronaut, I am a mother, I am a doctor, but what is most important is acting like an adult. Through the performance of a play role, the child's connection with the world of adults is carried out. connection of the child with the world of adults Each role contains its own rules of behavior, taken by the child from the surrounding life.

Game actions for the implementation of the role: When analyzing a game, it is necessary to distinguish between its plot and content. The reality in which the child lives can be conditionally divided into two interrelated, but at the same time different spheres:

The first sphere of objects, things both natural and created by human hands;

The second area of ​​activity of people and their relationships. These results indicate that role play is especially sensitive to the sphere of activity of people and the relationship between them, that the content is exactly that reality. In role play, children reflect and surround them with the diversity of reality. Reflected in children's games.

- Game Substitution Items... The use of objects plays an important role in the development of children. The more, the more interesting. At the first stage, in the younger group, the teacher teaches the children to use objects and replace them, and in the older group, the children independently replace them.

Real relationships between children at play. There are two types of relationships in the game:

gaming;

real.

Game relationships- This is a relationship in the plot and role. If the child takes on the role, then he will be in accordance with the plot.

Real relationship- this is the relationship of children as a partner, comrades performing a common cause. Children agree on the plot, assign roles, discuss the course of the game.

Conclusion: thus, during preschool childhood, the development and complication of the content of the game is carried out in the following directions:

Strengthening the purposefulness, and hence the consistency, coherence of the depicted;

A gradual transition from an expanded game to a minimized situation, a generalization of what is depicted in the game.

The variety of content of role-playing games is determined by the children's knowledge of those aspects of reality that are portrayed in the game with the sonority of this knowledge to the interests, feelings of the child, and his personal experience. Finally, the development of the content of their games depends on the child's ability to highlight the characteristic features of the activities and relationships of adults. Almost all researchers who have studied play have unanimously noted that play

is free. In the game, he does only what he wants to do. Role-playing game is the leading type of activity in preschool childhood, since it contributes to the development of the child's personal sphere and responds to its foundations, motive, the desire to enter the world of an adult, which is the subject of the game as a carrier of certain functions that enter into certain relationships with other people.

Preview:

We offer you a selection of popular children's role-playing games. Here you will learn how to play these games, what you need for them, what they will teach your child.

We will tell you which stories are better to choose for role-playing games with a child, as well as how it is better to play them, so that the game not only amuses and entertains, but also educates and develops him.
The first thing to draw your attention to is that play is a skill, and a child needs to be taught this skill. Since at the age of 5, the main way of learning is a joint game, first, play with your baby: let him watch you and then begin to act independently. You will only be in charge of this game ..

Why play role-playing games

Both boys and girls play role-playing games. The FAMILY game comes to the fore, but games to school, to the store, to the hospital, etc. are no less important. Such games give the child the opportunity to try on the roles of a doctor, patient, teacher, student, mom, dad, brother, sister, friend, seller, to show care and participation in another person in terms of the chosen role, that is, to get a certain social experience.
Therefore, playing role-playing games with children, we teach them the correct behavior, the correct expression of care, love, respect, the correct understanding of the roles they have adopted.

Role-playing game "Family"

She is the most popular among children, it is quite appropriate to play with the family and at a party, and at a children's party, and in the family circle. Moreover, the roles can be distributed as you like: a real mother can play the role of a little daughter, and a 5-year-old boy can become a dad. To get into the role well, use various attributes - personal items, clothes, toys. Before starting the game, discuss what each member of the “family” is doing. Let's say a daughter goes to kindergarten, plays, helps her mother, looks after the cat, etc. Dad goes to work, reads the newspaper, watches TV. Mom cleans, cooks, launches, walks with the children, goes to the store, etc.
When playing with a family, you can use dolls - this will be a doll family, or soft toys - this is a family of animals.
Family play helps the child learn the rules of family behavior, “try on” different social roles, establish, deepen, expand understanding of family relationships and hone their skills.

Role-playing game "Hospital"

Role-playing game "Bathing a doll"

If your kid does not like to swim, wash his hair, then invite him to be a puppet parent and play with him bathing a doll. The whims, most likely, will not happen again.
In this game, the kid will have the opportunity to take care of someone, and at the same time he will be able to learn the names of toiletries.
To play you will need: a basin or bath for dolls, a doll that you can wet (better - baby dolls), a washcloth, soap, a towel, a dressing gown.
How to play: Proceed in the same way as with your own child. Pour water with your baby into the tub. Try to see if it's hot. Undress the doll, put it in the bath, wash it with soap and a washcloth, take it out of the water, dry it with a towel, put on a dressing gown or pajamas. Rock and sing a lullaby.

Role-playing game "We set the table and invite to the table"

Teaching a child to behave properly at the table requires more than just explaining to him how to do it. It is much more important to play this situation, to live it.
To play you will need: a table and chairs (you can use real ones, you can play dolls), dishes, napkins, food, tea, guest dolls.
How to play? Cover the table with a tablecloth, arrange the seats - who will sit where, lay out the napkins, serve the table with the baby, then politely invite the guests to the table.

Role-playing game "Kindergarten"

If your kid is suddenly stubborn for some reason and does not want to go to kindergarten, play with him the role-playing game "Kindergarten" and watch him very carefully: what the child says on behalf of the teacher, nanny, and other children. Most likely, he will definitely talk about what worries him.
Such a plot will help you quickly adapt to the kindergarten or reveal what worries the child.
In the same way, you can play with your child about the plots: "Big cleaning", "Hairdresser", "Family day off", "We treat a sick bear", "Doll's birthday", "Travel on the bus", "School", "Construction" and much other.


Role-playing games for children 3-4 years old

Going for a walk

Purpose: to develop in children the ability to choose clothes for different seasons, to teach them to correctly name the elements of clothing, to consolidate the generalized concepts of "clothes", "shoes", to foster a caring attitude towards others.

Equipment: dolls, clothes for all seasons (for summer, winter, spring and autumn), a small locker for clothes and a chair.

Age: 3-4 years.

Game progress: a new doll comes to visit the children. She meets them and wants to play. But the guys are going for a walk and offer the doll to go with them. The doll complains that she cannot dress, and then the guys offer her their help. consistency, commenting on their actions. Children take doll clothes out of the locker, name them, choose what they need to dress now according to the weather. With the help of a teacher in the correct sequence, they dress the doll. Then the children dress themselves and go out with the doll for a walk. Upon returning from a walk, the children undress themselves and undress the doll in the required sequence.

Purpose: to teach children to classify objects according to common characteristics, to foster a sense of mutual help, to expand the vocabulary of children: to introduce the concepts of "toys", "furniture", "food", "dishes".

Equipment: all toys depicting goods that can be bought in the store, located in the window, money.

Age: 3-7 years old.

Game progress: the teacher offers the children to place in a convenient place a huge supermarket with such departments as vegetable, grocery, dairy, bakery and others, where customers will go. Children independently distribute the roles of sellers, cashiers, sales workers in departments, sort goods by department - food, fish, bakery products, meat, milk, household chemicals, etc. They come to the supermarket for shopping with their friends, choose the goods, consult with sellers, pay at the checkout. During the game, the teacher needs to pay attention to the relationship between buyers and sellers. The older the children are, the more departments and products there can be in the supermarket.


Doctor's toys

Purpose: to teach children to care for the sick and to use medical instruments, to educate children in attentiveness, sensitivity, to expand vocabulary: to introduce the concepts of “hospital”, “sick”, “treatment”, “medicine”, “temperature”, “hospital”.

Equipment: dolls, toy animals, medical instruments: thermometer, syringe, pills, spoon, phonendoscope, cotton wool, medicine jars, bandage, gown and cap for a doctor.

Age: 3-7 years old.

Game progress: the teacher offers to play, the Doctor and the Nurse are selected, the rest of the children take toy animals and dolls in their hands, come to the clinic for an appointment with the doctor. Patients with various diseases turn to the doctor: the bear has a toothache because he ate a lot of sweets, the clown has a bump on his forehead, the doll Masha has pinched her finger on the door, etc. We clarify the steps: The doctor examines the patient, prescribes treatment for him, and the Nurse performs his instructions. Some patients require inpatient treatment, they are admitted to the hospital. Older preschool children can choose several different specialists - therapist, ophthalmologist, surgeon and other doctors known to children. When they get to the appointment, the toys tell why they got to the doctor, the teacher discusses with the children whether this could have been avoided, and says that you need to take more care of your health. During the game, children observe how the doctor treats patients - makes bandages, measures the temperature. The teacher assesses how the children communicate with each other, reminds that the recovered toys do not forget to thank the doctor for the help provided.


Stepashka's birthday

Purpose: expand children's knowledge of the ways and sequence of table setting for a festive dinner, consolidate knowledge about tableware, educate attentiveness, care, responsibility, a desire to help, expand vocabulary: introduce the concepts of “festive dinner”, “name day”, “table setting”, “dishes "," Service ".

Equipment: toys that may come to visit Stepashka, tableware - plates, forks, spoons, knives, cups, saucers, napkins, tablecloth, table, chairs.

Age: 3-4 years.

Game progress: the teacher informs the children that Stepashka has a birthday today, invites them to visit him and congratulate him. Children take toys, visit Stepashka and congratulate him. Stepashka offers everyone tea and cake and asks to help him set the table. Children are actively involved in this, with the help of a teacher, they set the table. It is necessary to pay attention to the relationship between children during the game.

Building a house

Purpose: to introduce children to construction professions, to pay attention to the role of technology that facilitates the work of builders, to teach children to construct a construction of a simple structure, to cultivate friendly relations in a team, to expand children's knowledge about the peculiarities of construction workers, to expand the vocabulary of children: introduce the concepts of "construction", "bricklayer "," Crane "," builder "," crane operator "," carpenter "," welder "," ".

Equipment: large building materials, cars, a crane, toys for playing with a building, pictures depicting people of the construction profession: bricklayer, carpenter, crane operator, driver, etc.

Age: 3-7 years old.

Game progress: the teacher invites the children to guess the riddle: “What kind of turret is there, and the light is on in the window? We live in this tower, and it is called ...? (house)". The teacher invites the children to build a large, spacious house where toys could settle. Children remember what kind of construction professions are, what people are doing at a construction site. They look at the pictures of the builders and talk about their responsibilities. Then the children agree to build a house. Roles are distributed among the children: some are Builders, they build a house; others are Drivers, they bring building materials to a construction site, one of the children is a Crane Operator. During construction, attention should be paid to the relationship between children. The house is ready, and new residents can move in there. Children play on their own.

Role-playing games for children 4-5 years old

Zoo

Purpose: expand children's knowledge about wild animals, their habits, lifestyle, nutrition, foster love, humane attitude towards animals, expand the vocabulary of children.

Equipment: toy wild animals familiar to children, cages (made of building material), tickets, money, box office.

Age: 4-5 years old.

Game progress: the teacher informs the children that a zoo has arrived in the city, and offers to go there. Children buy tickets at the box office and go to the zoo. There they look at the animals, talk about where they live, what they eat. During the game, the attention of children should be paid to how to handle animals, how to care for them.

Fun trip

Purpose: to introduce children to the profession of a driver, to foster respect for this profession, to expand the vocabulary of children.


Equipment: a bus made of highchairs, a steering wheel, a driver's cap, a pump.

Age: 4-5 years old.

Game progress: the teacher invites the children to go on a fun bus journey. A bus driver is selected, a discussion is held on what the driver should do on the road, what tools should be taken with him in case of a breakdown. Passengers collect the things they need on the road. The teacher reminds you that you need to follow the traffic rules, and everyone hit the road. On the way, you can read poetry, sing your favorite songs. The bus makes stops, Passengers rest, and the Driver checks the condition of the car, repairs it if necessary.

Kindergarten

Purpose: to expand the knowledge of children about the purpose of the kindergarten, about the professions of those people who work here - an educator, nanny, cook, music worker, to educate children in the desire to imitate the actions of adults, to take care of their pupils.

Equipment: all the toys you need to play in kindergarten.

Age: 4-5 years old.

Game progress: the teacher invites the children to play in kindergarten. If desired, we assign children to the roles of the Educator, Nanny, Music Director. Dolls and animals act as pupils. During the game, they monitor relationships with children, help them find a way out of difficult situations.

Barbershop

Purpose: to acquaint children with the profession of a hairdresser, to foster a culture of communication, to expand the vocabulary of children.

Equipment: hairdresser's robe, client's cape, hairdresser's tools - comb, scissors, bottles for cologne, varnish, hair dryer, etc.

Age: 4-5 years old.

Game progress: knock on the door. The doll Katya comes to visit the children. She meets all the children and notices a mirror in the group. The doll asks the children if they have a hairbrush? Her pigtail has come undone and she would like to comb her hair. The doll is offered to go to the hairdresser. It is clarified that there are several rooms there: female, male, manicure, good masters work in them, and they will quickly put Katya's hair in order. We appoint Hairdressers, they take their jobs. Other children and dolls go to the salon. Katya remains very pleased, she likes her hairstyle. She thanks the children and promises to come to this particular hairdresser next time. During the game, children will learn about the duties of a hairdresser - haircut, shaving, hair styling, manicure.

Role-playing games for children 5-6 years old

If you want to play this game with your children, you will have to purchase a projector or choose a "home theater" in advance. The leading adult selects in advance episodes from fairy tales in which character traits are especially pronounced. The task of playing children is to voice this character, vividly expressing these features, so that others immediately recognize who it is. Then you can enter the playback of the story in the form of a small scene.

"Interview"

With the help of a rhyme, the children choose the "journalist" and the rest of the roles are assigned. Then the presenter explains the rules: “Imagine that a cunning journalist has arrived in your fairy-tale country, who needs to determine who is who. He will ask you to complete his task or ask questions. But he cannot directly ask“ Who are you? ”For example. , a journalist in the forest sees a character engaged in witchcraft - it can be a fairy or a baba-yaga. Or maybe it is a fox cooking porridge. The journalist should ask: "What are you cooking?", "Who do you want to help?", "And dance for me! "- but all questions must be kind and funny. Having guessed the character, the journalist can interview him


"Ilya Muromets" and "Gorynych"

In this game, children are divided in pairs into "Ilya Muromtsev" and "three-headed kites". In order for the "Gorynychs" to be seen, they need to be given three long sticks, movably connected together, at the end of each you can attach a snake mask. Players representing "Muromtsy" are holding plastic rings in their hands. The snakes must touch any of the heads of Ilya Muromets in order to kill him. Ilya Muromets can throw a ring around the snake's neck - "chop off the head", so the task of the Serpents is to twist their heads.

Each couple during the game should try to imitate the characteristic lines of their characters: "Gorynych" hisses menacingly, and "Ilya" taunts him and laughs it off. The rest choose the most familiar couple.

"Bad" and "Good"

This game allows you to evaluate the moral side of the character of children, to understand which of the fairy-tale characters they consider to be bad and who is good. After the game, having identified the main mistakes of children's ideas, you can teach children to choose.

In the first part of the game, the presenter asks the children to independently choose a fairy-tale character for themselves, and explains the task: after the signal, the children should scatter in two directions - the side of the bad and the side of the good. The distribution ends on the whistle, the unsuccessful ones are made by the observers. Then a scene is played with a ranking of characters (from worse / good to less), and then there is a discussion in which children should explain why they characterize the roles in this way, and confirm their stories with examples from films / books.

I think there is no such child who would not play story games, "mothers and daughters" and "shop" are familiar to everyone firsthand. When to begin acquaintance of the child with the story-driven game? The earlier the better! Indeed, in the process of playing basic life situations, the child begins to better understand the world around him. Naturally, at first the baby will only observe your manipulations with toys, but over time he will be included in the game himself.

In this article, I want to tell you what story games with children at a very early age are like, how to conduct them, what stories are most interesting to kids, and why a small child needs story games at all.

Why are story games needed?

During your small performances, the baby does not just observe your actions with toys, he slowly begins to understand the reasons for this or that behavior: the doll is crying because it has fallen, the bear is delighted because he was presented with a gift, etc. Since your role-playing games will reflect the life of the child himself, the world around him will become closer and understandable to him, the child will better understand human emotions.

In the process of playing, the child will constantly need to name some objects and actions with them, he will strive to repeat new words after you, thus the game is remarkably helpful.

Story games also help a lot in the process of raising a child, in the game, you can explain to the child how to behave and how not to behave without edification , what are the consequences of this or that action. For example, the bear did not want to put on a hat, caught a cold in the street and fell ill, then he had to be treated and given injections. Or the bear had been dressing for so long that it was already dark outside and he had to go home without taking a walk. Subsequently, when your child protests when dressing for a walk, you can, as it were, by the way, remind him of this story. As a rule, the child immediately penetrates and becomes more obedient :)

It is worth noting that role-playing toys make the baby's life more diverse, with them it is more fun to go to the potty and read books. From my own experience, I can say that any developmental game becomes much more interesting and attractive for a child when favorite bears and bunnies begin to participate in it. Here.

What story games should you start with?

As a rule, at 9-10 months, babies become understandable and interesting not only the objects and toys themselves, but also actions and simple scenes with their participation. Surely, you have shown the baby a doll, bear or bunny before, saying “Look, this is a dog, woof-woof” or “Where is the doll?”. But now it is very useful to add the first role-playing games to the usual display of toys.

You need to start with the simplest: show the baby how the doll walks, cries, eats. When showing your child the rehearsal, briefly comment on your actions. As the kid delves into the essence of the game, you can enter more and more complex and detailed plots. Of course, at first, the child will be just a spectator, watching the scene that his mother is playing in front of him, but some time will pass, and the baby will slowly begin to connect to the game.

What other stories can you play with your baby? Here are some ideas:

  • the doll went, fell, cried, you need to feel sorry for her;
  • the bunny got into the car, went for a drive, then called the doll with him;
  • the dog danced, was tired, wanted to sleep, you need to put it in a crib under a blanket (handkerchief);
  • the dolls are drinking tea;

  • the doll is going for a walk with you, gets dressed, sits in a stroller;
  • the doll bathes in a small basin, rub it with a sponge, wipe it with a towel;
  • the bear came, greeted, danced, sang a song, said goodbye and left;
  • the bear hit the paw, you need to treat it (wrap it with a bandage), then the paw will no longer hurt;
  • tell the baby that the highchair is broken, and together repair it with toy tools: a hammer, screwdriver, etc.

All the plots should be shown to the baby slowly. Something will need to be played repeatedly before the kid understands the essence and can follow the development of the plot.

The game will be more interesting and varied if you use various accessories and toy household items ... Among the very first, it is best to purchase:

  • baby doll with a set of accessories: bottle, nipple, pot, comb, spoon, plate, stroller, etc. ( Ozone, My-shop)
  • set of toy dishes: kettle, cups, plates, spoons, etc. ( Ozone, Maze, My-shop)
  • set of toy tools: hammer, saw, etc. ( Ozone, Maze, My-shop)

Walking down the street with your child, show and explain to him the simple stories that unfold around him in everyday life. If earlier you would just say “this is a boy”, “these are birds”, “this is a dog”, now, showing the child, you can briefly tell “A boy is riding on a swing”, “Birds are pecking bread crumbs”, “A dog is running on the grass and barks. " The older the baby gets, the more detailed your story should become.

It is very useful to act out situations seen in real life with the baby. For example, if the kid saw bricks being unloaded from the car, you can load the machine with cubes at home with him, take them to another part of the room and build a turret out of them. Or, seeing on the street how a grandmother feeds pigeons, you can act out a situation at home, as your favorite doll does the same. Playing with your baby in this way, you contribute to the formation of associative connections, the development of imagination.

Narrative games from 1.5 years old

As the child grows up, it is possible to complicate the plot scenes, increase the number of characters involved, accessories, and introduce more details. For example, what plots will be of interest to children a little older :

  • the bear has a birthday, other toys came to congratulate him and give gifts;
  • dolls play hide and seek;
  • the bunny got sick, other toys came to visit him;
  • dolls listen to mom reading a fairy tale;
  • the bear was walking on the street without a scarf and fell ill, my mother looked at the neck - and it was red, we began to treat the bear;
  • the bunny came to the store where your baby works as a seller (or vice versa), then, I think, there is no need to tell, everyone is familiar with this game. My daughter's interest in this game appeared at about 1 year 9 months, she really liked the game, she eagerly began to sell everything that was bad. In general, the game "Shop" is very useful, in it you can simultaneously learn numbers, count money, sell letters, elements of a developing lotto, etc. In general, the store will revive any educational game.
  • we act out in front of the child the plots of simple and familiar fairy tales, poems;
  • we build a small house of cubes, we settle toys in it and play our favorite scenes: the girl slept, ate, received guests, etc.


Here what other toys the child is most likely to like at this stage:

  • doctor's set: stethoscope, syringe, thermometer, etc. ( Ozone, Maze, My-shop) - Children are happy to reproduce the process of examination by a doctor, in which they have repeatedly participated in real life. The game will not lose its attractiveness for a child at 2, and at 3, and at 4 years old.
  • set of toy kitchen utensils: pans, pans, toy stove, etc. ( Ozone, Maze, My-shop), vegetable sets and fruit- it will be very interesting for the kid to cook soups and compotes for toy friends, fry cutlets, etc. together with you.

  • clothes and shoes for dolls - you will have to dress and undress the doll for now, but try to organize the game so that the baby helps you. Be sure to comment on your actions, tell us why this or that item of clothing is needed.
  • furniture and household appliances for dolls, bedding.

Develop imagination

Show your imagination in your games, and your baby will learn to dream with you. From the age of one, a child can understand many images. For example, a cube in your game can be a soap for a doll, a stick a spoon or a thermometer. You can imagine that the grass is pasta, and the pebbles are potatoes and cook soup from them. Such images are great for developing a child's imagination.

From time to time, in games with my daughter, I used similar images and by the age of 2 I noticed that she began to fantasize herself, come up with completely new associations that I had not taught her. So, for example, Tasya took a stick in each hand and, crossing them, led one stick over the other, and she told us that she was playing the violin. Or she would put a box open on one side on its side, sit in front of it and say that she was watching TV.

Instead of a conclusion

It is important to remember that at this age the child is still very poor at playing role-playing games on his own; he just smoothly begins to move from a passive spectator to an active participant. Therefore, a full-fledged game without the participation of an adult is still impossible. For example, as a daughter, I noticed that at the age of a little over a year she was madly in love with our dramatization of tea parties, she loved to pour tea for toys, feed them with porridge, but as soon as I left, her whole independent game was reduced to shifting dishes from place to place.

Therefore, it is necessary to play various stories with the child from time to time. At first, he will repeat the plots that you taught him, then he will bring something of his own.

Should I play dolls with boys? There is an opinion that boys do not need plot games (after all, there are dolls there!). The opinion, in my opinion, is completely wrong. You should not deprive the child of an interesting experience and hinder his full development due to some kind of prejudice. If it is the dolls that confuse you, you can use any other role-playing toys in the game (bears, bunnies, for example). In general, according to the statements of specialists under 3 years of age, there should be no gender-role differences in the upbringing of boys and girls. Until this age, you can absolutely not be afraid that by playing with dolls you will bring up feminine qualities in a boy.

That's all for me. How do you play with your baby? What scenes and plots does your child love the most?

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